-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Document: THDJ Jam Session Level Guide Game: Tony Hawk's Downhill Jam Platform: NintendoDS Developer: Vicarious Visions Publisher: Activision Author: Slateman (slateman@godflesh.com) Version: 1.0 Date: 17th May, 2010 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Intro / Overview =-=-=-=-=-=-=-=- The NintendoDS version of THDJ was actually better than the console versions in my opinion. This guide covers the level objectives listed in Jam Session. Note! Objectives listed in parentheses are for the hard difficulty. ==== Table Of Contents ----------------- Section A: Edinburgh Section B: Hong Kong Section C: Kilimanjaro Section D: Rio Section E: San Francisco Section F: Credits Section G: Legal Stuff Revision Notes -------------- 1.0 First document -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=- A: Edinburgh =-=-=-=-=-=-=- Score Objectives ---------------- High Score 75,000 (500,000) Pro Score 125,000 (800,000) Sick Score 200,000 (1,000,000) Pro Combo Score 100,000 (350,000) Sick Combo Score 150,000 (450,000) Big airs rule supreme here, not grinding. Signature grind to get boost only, really. Use every single kicker to get as big an air as you can, spinning the whole time. Hold your grab and flip tricks for the holding bonus and finish your race to receive credit. On regular difficulty, this shouldn't be too much of a challenge. Hard difficulty starts getting tough. Time Trial - 3:00 (2:35) ---------- Check out the big shortcut at the end of the race, you'll need it on hard difficulty. Speed through, grind only to get boost, big airs slow you down too. Boost, get more boost, boost, beat race! Air for 30 Seconds (45 seconds) ------------------ Plenty of opportunities here! Ollie up on every kicker and ledge. This stage is fun! Bluntslide The Victoria Terrace ------------------------------- Watch the flyby vid to see where this is. Skate to the right before you get there to ensure you're high up enough. Grind the ledge by hitting Down, Down + Grind. Destroy 8 Trashcans (12 Trashcans) ------------------- They're listed on the map and emit a light showing you where they are. Like the rest, ensure that you finish the race to get this objective. Find the Secret Tape -------------------- Once again, watch the flyby video to show you where this is. Grind the ledge and ollie up to get this tape! =-=-=-=-=-=-=- B: Hong Kong =-=-=-=-=-=-=- Score Objectives ---------------- High Score 250,000 (2,000,000) Pro Score 375,000 (3,000,000) Sick Score 450,000 (4,750,000) Pro Combo Score 250,000 (700,000) Sick Combo Score 325,000 (800,000) This level has a seemingly endless number of grindable objects, but as we know, it's not the best for scoring big. However, couple them with big airs and they help build your multiplier and speed boost w/ super moves. Do whatever you can to string those combos together, including wallrides! Good luck on this one, fortunately the level is quite long! Time Trial - 2:45 (2:30) ---------- Not too many shortcuts here, but stick to the rails and it'll help you out. Use super grinds to get your boost up, you're absolutely going to need it to clear this objective on the hard difficulty. Grind For 9,000 Feet (11,500 Feet) -------------------- With so many rails, this doesn't seem like a tough one, but on hard difficulty, there are a lot of feet to grind! Hit the railway as you can seemingly go on forever there. You'll need to do this in the allotted time, so don't waste too much! Towards the end you?ll find a green pool filled with blue water. That'll give you more than 600 feet in either direction, so if you're having troubles, turn around and grind the ledge back towards the beginning! Also, note that if you use a special grind move, your boost meter fills up immediately. Hold down the boost until you're about done, then let go so that when you exit the rail, you?re still left with a full boost meter! Japan Over The Speed Bump ------------------------- Watch the flyby video to give you an idea as to where you have to go. At the second set of train rails, follow them to emerge from a tunnel. You'll ollie up and do a Japan (down-left + Grab) over this. Destroy 8 Signs (12 Signs) --------------- Like all of these objectives, simply check out your map to see where things are. You'll have to hit them all on the harder difficulty, but it's not too difficult as they're all located at the end of the stage. Hit them all, finish in the allowed time and you're good! Find the Secret Tape -------------------- ??? =-=-=-=-=-=-=-=- C: Kilimanjaro =-=-=-=-=-=-=-=- Score Objectives ---------------- High Score 250,000 (2,000,000) High Score 150,000 (1,500,000) Pro Score 225,000 (2,000,000) Sick Score 350,000 (3,750,000) Pro Combo Score 175,000 (500,000) Sick Combo Score 225,000 (675,000) Kilimanjaro has a huge number of jumps, so you will be getting big air and those high scores aren't at all unrealistic. Couple spins with super moves and string out that combo forever. Normal landings give you the opportunity to continue on by doing more ollie tricks, manuals or grinds, so just keep it going and take a breather so you don't bail on the 2 million point combo! Time Trial - 3:05 (2:50) ----------------- Not too many shortcuts here, so don't waste too much time on big airs. Get your boost up and use it on special grinds and use your shoulders to cut the corners. 2:50 may be tough, so good luck on this one! Destroy 8 Snowmen (12 Snowmen) ----------------- As the other 'locate and destroy' objectives, check your map for these. They're not hard to find, but make sure you get them all on the harder difficulty. If you managed to miss one, and it's too far back, you will probably want to consider restarting, as you've got to finish this in the time available to get credit. Good luck! Front Flip Kilimanjaro Air -------------------------- Check your map and the first break in the stage that you see, that's the Kilimanjaro Air gap. If you still can't find it, just do front flips on each and every big air you find! Do it and finish the stage for this goal. Get 35 Seconds of Air Time (50 Seconds) -------------------------- First off, boneless off of every single ramp you can find and hold a grab as long as you can. It doesn't matter if you bail, or launch off a cliff. Just get the air time. Like the Snowmen goal, you've got to finish in time to get credit, but just keep doing ollies and if you hit the finish line too soon, turn around! Whatever it takes to get the air. Find the Secret Tape -------------------- ??? =-=-=-=- D: Rio =-=-=-=- Score Objectives ---------------- High Score 250,000 (2,000,000) High Score 350,000 (3,000,000) Pro Score 550,000 (5,000,000) Sick Score 800,000 (7,000,000) Pro Combo Score 375,000 (850,000) Sick Combo Score 425,000 (950,000) These are some high scores, so use big airs as they yield the highest amount of points. Build your multiplier with grinds and constant ollies. Good luck, this is a tough one on hard mode. Grind for 5,000 Feet (7,500 Feet) -------------------- This isn't too bad, but make sure you grind every available surface on the hard difficulty. Towards the end, see how close you are. Worst case, you can turn around and grind the ledges on either side or the one in the middle of the street to rack up some additional feet. Just don't hit the finish line until you've gotten it. Try to hit any wires that are up high to assist you and stick to the edge of the level as there's usually some curb-type item to grind on. Time Trial - 2:40 (2:20) ---------- Go fast, this one is difficult! Bluntslide The Balcony Rail --------------------------- The flyby video shows you where this is, but you will need to ollie up to the upper level to get this. It is just before the stadium, you will take a hard left turn. It's easy to miss the kicker that launches you up top, so do a powerslide and boost to get enough air to get up there. Once you are up there, grind the fence that wraps around to the right. Perform a Bluntslide (down, down + grind) and hold it until you see the gap marker indicating you've cleared it. Just land it and you're good! Well, that and finishing the level in time. Destroy 8 Barrels (10 Barrels) ----------------- Their locations are indicated on the map, so make sure you don't miss any. They're all later in the stage, so try coupling this objective with another, like the Balcony Rail one for instance. Take your time and follow their locations, once they're behind you it makes it a lot tougher to get back to get them! Find the Secret Tape -------------------- ??? =-=-=-=-=-=-=-=-=- E: San Francisco =-=-=-=-=-=-=-=-=- Score Objectives ---------------- High Score 250,000 (2,000,000) High Score 50,000 (250,000) Pro Score 100,000 (375,000) Sick Score 150,000 (500,000) Pro Combo Score 50,000 (150,000) Sick Combo Score 75,000 (300,000) Big airs rule supreme here, not grinding. Signature grind to get boost only, really. Use every single kicker to get as big an air as you can, spinning the whole time. Hold your grab and flip tricks for the holding bonus and finish your race to receive credit. On regular difficulty, this shouldn't be too much of a challenge. Time Trial - 2:25 (2:15) ----------------- This isn't too bad, but the 2:15 on hard difficulty may prove a good challenge. As always, don't waste too much time flying high, but do a few to get more boost. Remember that a signature grind move will usually fill up your meter immediately.. Hit the shortcut (see your map) to shave off a few seconds! Get 15 Seconds of Air Time (25 seconds) -------------------------- Use every kicker and QP you can find. Ollie up as you hit them and use grind ledges to give you more air when you can. Towards the end there is an area w/ QPs on either side, so you can use this like a half-pipe and go back and forth to get big air. Just remember to finish the race before time runs out! Nosegrab the Bridge Air Gap --------------------------- Check the flyby video to show you where this is. Grind the wires that lead up to this and ollie up and over. It's not too difficult once you align yourself. Smash The 8 Trashcans (12 Trashcans) --------------------- They're listed on the map and emit a light showing you where they are. Like the rest, ensure that you finish the race to get this objective. Find the Secret Tape -------------------- Once again, watch the flyby video to show you where this is. Grind the ledge and ollie up to get this tape! =-=-=-=-=-=- F: Credits =-=-=-=-=-=- I went through the game myself in getting this info. I'll credit my own site for this one, as it's the reason behind the FAQ itself. Planet Tony Hawk - since 1999 http://www.planettonyhawk.com/ =-=-=-=-=-=-=-=- G: Legal Stuff =-=-=-=-=-=-=-=- This FAQ is copyright (c) 2010, Trevor Esposito (slateman@godflesh.com) Tony Hawk's Underground 2 is copyright (c) 2006, Activision Tony Hawk's Underground 2 is a trademark of Activision You may not distribute this for profit. You may not edit or alter the contents herein without the permission of the author. The most current version of this FAQ can always be found at the following address: http://www.slateman.net/faqs/ Hope the FAQ was useful in some form. Good luck and have fun! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=